Keep the two groups connected
Blue plays the 1-3-2-3 that US Soccer gives as its 9v9 example,4 against a Red mid-block. The shapes have their own page, the 9v9 formations guide, so this page is about the game. Look for the two groups of four: Blue’s back four sits deep, its front four sits high, and the two wide forwards hold the touchlines. In a bigger game, one coach put the problem like this: “getting them to work together and keep their shape is the main battle”.7 Watch the gap open as the pass goes forward, then freeze when No.9 has the ball with Red’s central midfielder on his back. What does the back block do?
Freeze. What does the back block do?
Ask your players before you show them. Tap an option to play it out.
- Pass
- Our run
- Red presses
- Cue word
- Us (Blue) · Them (Red)
Open it on your board (Pro): Step up together Hold your line Send everyone
Read the sequence as text
Setup
Blue is in two groups of four: No.2, No.5, No.3 and No.6 at the back, No.8, No.9, No.7 and No.11 up front. Red sits in a mid-block. Watch how far apart Blue’s two groups are.
Building with the block
- No.6 passes to No.8. Blue’s back four (No.2, No.5, No.3 and No.6) is deep, and its front four (No.8, No.9, No.7 and No.11) is high.
- No.8 plays forward to No.9, who checks to the ball with Red’s central midfielder on his back. No.7 and No.11 hold the touchlines.
The freeze
Freeze. No.9 has the ball with Red’s central midfielder on his back, and Blue’s back four is still far behind. What does the back block do?
A. Step up together
Best answer: step up together. Block one steps up as one: No.2, No.5 and No.3 to about halfway, with No.6 just behind them, so the lines are close and every pass has a team-mate within reach. No.9 lays the ball off and the team keeps it. If Blue loses it, Red’s strikers meet a compact group, not three defenders on their own.5,8
- As the ball goes forward, Blue’s back four steps up together: No.2, No.5 and No.3 to the halfway line, No.6 behind them. No.9 lays it off to No.8, and the team keeps the ball.
- No.8 turns and plays to No.7 on the touchline. Red’s midfield has nothing to run at: No.9, No.8 and No.6 are all within reach, and the back three is close behind.
- No.7 drives down the touchline and the whole team moves up with him: four players within reach of the ball, and the back four close behind. Red’s central midfielder cannot get through.
B. Hold your line
Safe, but you stay in two groups. Holding the line is safe against a ball over the top, and fine for a team that is not ready to move as a unit. But No.9 is alone with Red’s central midfielder on his back, so the ball goes all the way back and Blue is where it started. The 7v7 habit of staying in one small area is how it shows.7
- No.9 is alone with Red’s central midfielder on his back, so he plays the ball all the way back to No.6. Block one has not moved, so the ball has nowhere closer to go.
- Red’s whole team moves up behind the ball. Blue is back in two groups about thirty yards apart, and it has not moved forward.
C. Send everyone
Avoid: a hole opens behind the ball. Sending everyone but the back three leaves a gap of about thirty yards between the two blocks. If No.9 loses the ball, Red’s central midfielder has open grass in front of him, and Blue’s three backs are alone against two strikers and a midfielder.8,4
- No.6, No.8, No.7 and No.11 all sprint on past the ball. No.9 is tackled by Red’s central midfielder and loses it. The back three have not moved.
- Red’s central midfielder runs straight through the hole with both strikers beside him. Blue’s runners cannot get back in time.
- It is three Reds against Blue’s three backs, and the rest of Blue is behind the ball.
Three shouts for the bigger game
Shouts work when they are short and few. Pick three words, teach them in training, and use only those from the touchline. These three are my own wording, not a formal youth standard, and each one packages an idea from a named source. Hover or tap a card to see when to say it.
Said to the wide forwards, and to the outside backs behind them: you are the width, so stand wide and hold the touchline. It is a new job at 9v9, because moving from 7v7 adds “new roles (positions) added on the wings”.4 In US Soccer’s example the three forwards “help the team by spreading out and providing options to play forward and change the point of attack”.4 In the pattern it is No.7 and No.11, from the very first pass.
The ball has gone forward, so the back block goes with it. The centre-back or the 6 calls it. It means: close the gap between your group and the ball. US Soccer’s U11–U12 model asks for “pressing and compactness using a high front and backline”,5 and US Youth Soccer calls stepping up a way to stay compact: “The U12 age group could get the idea since it is a way to stay compact”.8 Call it after the pass is played, not before. In the pattern No.5 calls it as the pass goes to No.9.
A player has drifted away from his four, so get back in your group. It means eight players in two groups of four, and nobody on his own. The basis is US Soccer’s “Create two blocks of four”.4 In the pattern No.6 or No.8 calls it, whoever sees the gap open.
Games that grow the 9v9 habits
Grow the 9v9 habits with games, not a lecture on shape. Each rung adds one rule. Move up when the group handles a rung without your help, and stay put if they need a reminder every time. The scoring rules and “ready when” signs are my own design, built on the principles in US Soccer’s game-model and formation pages, US Youth Soccer’s spatial-awareness paper and a Sportplan coaches’ Q&A.5,4,8,7 Check your league’s rules first.
Rules to check first
- Formats. US Soccer’s maximum formats are 4v4 for U7–U8, 7v7 for U9–U10, 9v9 for U11–U12 and 11v11 from U13, and “smaller-sized formats can also be played at each of these age groups”.2 England runs about a year older from 2026–27: 7v7 at U10–U11, 9v9 at U12–U13 and 11v11 from U14, and “The jump to 9v9 is delayed by a year” for the U10s.3 The FA’s 9v9 page says “Note that this is the maximum format players can play at these age groups”.6 The Irish FA’s overview shows 9v9 at U12 and U13.12
- Pitch, goals and time (US). A 9v9 pitch is 70–80 yards long and 45–55 wide. Goals are “no larger than 7 feet (height) x 21 feet (width)”, with 6.5 × 18.5 recommended. The ball is size 4, a team is eight field players and a keeper, and the game “may not start or continue if there are less than 6 players on a team”. Substitutions are unlimited at any stoppage, and the game is two 30-minute halves with a 10-minute half-time and no added time.1 England recommends 73 × 46 metres, with goals of 16 × 7 feet and games of up to 60 minutes.6 The Irish FA’s pitch is about 65 × 45 metres, and its U12 games are 2 × 25 minutes and U13 games 2 × 30.12
- Offside, goal kicks and the build-out line. The US deck lists offside (Law 11) and goal kicks (Law 16) as standard laws at 9v9. Its build-out line and its ban on punts belong to the 7v7 standards, so neither appears in the 9v9 section.1 England says “Offside introduced” at 9v9,6 and the Irish FA says offsides apply as per the Laws of the Game.12 Clubs vary: one New Jersey U11–U12 page says “No more Build-Out Line. Offsides is now the mid-line” and “Punting is ALLOWED”.13
- Heading. The US deck says “Heading is not allowed in 9v9 games in U11 play”. At U12 the US Soccer guide sets practice limits of 30 minutes of heading a week and no more than 15–20 headers per player.1,9 England allows heading at 9v9,6 while the FA is phasing deliberate heading out of youth matches: U7–U9 from 2024–25, U10 from 2025–26 and U11 from 2026–27.14
- Playing time. The US deck says every player should play a minimum of 50% of the time in each game, and that rosters should include no more than 16 players. Those are listed as best practice, not mandated.1 The FA’s page says best practice is that each player plays at least half the game.6
- Your league. Rules vary by league and state, and these numbers come from federation pages and a 2017 deck, not your rulebook. Check yours before you change the game.
4v4 · no keepers · ground passes only. US Soccer’s 4v4 pitch is 25–35 × 15–25 yards.1 The seed of 9v9 is the 4v4 diamond. An older coaching document describes it as “a deep player who supports the attack from behind, two wide players who give the game width, and a high player who stretches the game forward”.10
- RUNG 1
Diamond
Setup. 4v4 with small goals.
Rule · Before a forward pass counts, the team must have a player in each of the four places (deep, two wide, one high). The coach calls “Diamond?” to check.Ready when the four spread out without being told.
- RUNG 2
Wide Points
Setup. 4v4 with a chalk line down each touchline.
Rule · A goal after a pass from a wide player standing on the line counts double.Ready when the wide players wait on the line instead of drifting to the ball.
- RUNG 3
Swap Places
Setup. 4v4 as before.
Rule · After each goal the team swaps roles in the diamond, and every player must have played each spot by half-time. US Soccer’s guide asks coaches to “Provide opportunities for players to experience all positions”.9Ready when every player can say what the deep, wide and high jobs are.
U8 session in Tactico Pro: Print touchline cards Download session PDF Open in the planner
7v7 · keepers · US Soccer’s pitch is 55–65 × 35–45 yards, offside only between the build-out line and the goal line, and no heading.1 Prepare the step up with a bigger pitch before you add players.
- RUNG 1
Big Pitch
Setup. 7v7 on a pitch of about 70 × 45 yards, the 9v9 size,1 with the build-out line taken away.
Rule · A goal scores two if every outfield player was across halfway when the shot was taken.Ready when the players spread out to the new touchlines and the play is no longer stuck in one third of the pitch. A coach on Sportplan says good 7v7 teams moving up need to “make use of the whole field”.7
- RUNG 2
Two Lines of Three
Setup. 7v7 in US Soccer’s 7v7 example shape, 1-3-2-1.11
Rule · The coach freezes play twice per half. If the back three and the two midfielders are within about 15 yards of each other, the team scores a bonus point.Ready when the back line steps up as the ball does.
- RUNG 3
Add Two
Setup. 7v7 plus two neutral players for the team in possession, one wide and one high.
Rule · Neutrals can’t be tackled and may touch the ball only twice. This previews the “new roles (positions) added on the wings”.4Ready when the team uses the wide neutral without being told. Next: U12.
U10 session in Tactico Pro: Print touchline cards Download session PDF Open in the planner
9v9 · US Soccer’s pitch is 70–80 × 45–55 yards, England recommends 73 × 46 metres · heading limits and offside apply (see the rules above).1,6
- RUNG 1
Two Blocks
Setup. A normal 9v9 game, with the two blocks marked by bib colour: back four, front four.4
Rule · The coach freezes play three times per half. If the two blocks are within about 20 yards of each other (a cone strip shows it), the team scores a bonus point.Ready when the team keeps its blocks close without a freeze, and the cue Group is not needed.
- RUNG 2
Wing Goals
Setup. A normal 9v9 game. “Crosses along the ground” is US Soccer’s wording for the attacking half.5
Rule · A goal from a pass or cross by a wide forward counts two.Ready when the wide forwards hold the line until the ball arrives, and the outside backs support from behind.4
- RUNG 3
Step-Up Trigger
Setup. 9v9 with a halfway line. The idea is US Youth Soccer’s “Stepping up”.8
Rule · The back block must step up when a pass goes past halfway. The coach whistles if it doesn’t, and the team loses possession.Ready when the back four step up without a whistle, and the keeper calls Up.
U12 session in Tactico Pro: Print touchline cards Download session PDF Open in the planner
11v11 · in the US this is U13 and up; in England it is U14 and up from 2026–27.2,3
- RUNG 1
Add Two
Setup. 9v9 on a larger pitch. Two extra players join in the next game. An older coaching document says the tasks “are the same as the 9v9 but now there are two extra players to try to accomplish them”.10
Rule · Play the same game with the two extra players and no new rules.Ready when the team keeps its shape when the new players arrive.
- RUNG 2
Shape by Players
Setup. 11v11.
Rule · Before the game the team chooses its shape and the coach asks why. The same document says “the formation is based on the capabilities of the players”.10Ready when the team can explain the choice from who is in it.
- RUNG 3
Match Plan
Setup. A full game.
Rule · The team writes down its answer to each of the four game moments (attack, attack to defence, defence, defence to attack).5Ready when the plan names who does what. After this it is a match plan.
U14+ session in Tactico Pro: Print touchline cards Download session PDF Open in the planner
What to watch for
Four things to look at from the touchline, and the three mistakes you’ll see first.
Watch for
- Are the wide forwards actually wide? The “new roles (positions) added on the wings” are the first thing to check.4 Look at the touchline, not the ball.
- How far apart are the two groups? Count the yards from the last of the front four to the first of the back four. A thirty-yard hole is a problem, and the cues Up and Group, with the Two Blocks game, are the fix.8,4
- Are they using the whole pitch? A team confined to one third of the pitch is playing 7v7 on a 9v9 field. One coach describes exactly that: “both teams confined to 1/4 - 1/3 of the field”.7
- Does every player play every position over the season? US Soccer’s guide says “Provide opportunities for players to experience all positions”,9 and the FA suggests “letting them try out different playing positions”.6
Mistakes and the fix
Touchline rule. Praise the step up and the wide run, not only the goal. After each attack ask “Where were your two groups?”
Take it to training
Set this pattern up for your own squad tonight:
Everything on this page, ready to print and use at training:
- Lay out your players on the Tactico board and draw each option, free
- Animate it move by move and export a video for your players (first one free, then Pro)
- Build the training session in the session planner and print it (Pro)
- Share it with your coaches and parents with one link (free account)
- Open every option on your Tactico board, watch it play, then make it your own
- A ready-made session for every age group in the session planner: the ladder as play, practice, play, timed
- Touchline cards for every rung, ready to print and laminate
- Print the session as a PDF or share it with your coaches in one link
Included in Tactico Pro, with a free trial. Already Pro? Open the Playcode sessions.
Open the Tactico board, free →Want animation and session plans? Try Pro free.
Coaches ask
How do you play 9v9 soccer?
Eight players and a goalkeeper a side, on a pitch US Soccer puts at 70–80 × 45–55 yards, with a size 4 ball, goals no larger than 7 × 21 feet and two 30-minute halves.1 Offside applies as in the adult game: it is on the US 9v9 standard-law list,1 and the FA says “Offside introduced” at 9v9.6 The build-out line is a 7v7 device in the US deck.1 Check your league: one New Jersey club page lists 35-minute halves.13
How long is a 9v9 game?
What age is 9v9?
US Soccer: U11–U12.2 England: U12–U13 from 2026–27.3 Northern Ireland: U12 and U13.12 These are maximum formats, so a team of that age can play a smaller one.6 The 9v9 formations guide has the age table.
What changes from 7v7 to 9v9?
Two more field players and a bigger pitch,1 new roles on the wings,4 normal offside with no build-out line,1 heading banned at U11 in the US1 and allowed in England,6 and four game moments instead of two.5,15 In the attacking half the U9–U10 model asks the team to “use 1v1s or passes to a free player”,15 and the U11–U12 model adds “crosses along the ground”.5 For coaches the extra challenge is space: “as the field size grows, using the space and taking advantage of that space starts to be an important part of team play”.7
What formation should we play?
US Soccer’s example is 1-3-2-3, and it says “These are examples and other formations may be used”.4 The FA offers a couple of formations you can use.6 This page does not choose one. The shapes, and how US and England write them, are on the 9v9 formations guide.
Where do I put my weaker players?
The sources push the other way. US Soccer: “Provide opportunities for players to experience all positions”,9 and every player should play at least half of each game.1 The FA: “letting them try out different playing positions”, and best practice is that each player plays at least 50% of the game.6 I found no source that supports hiding a player in one place. My own suggestion is to rotate, and to give a weaker player a role with one simple job for part of the game, such as a wide forward who must stay wide.
How big is a 9v9 goal?
Is it different in England?
England’s formats from 2026–27 are 7v7 at U10–U11, 9v9 at U12–U13 and 11v11 at U14 and up, about a year older than the US bands.3 The FA’s 9v9 page recommends a 73 × 46 metre pitch.6 A coaching article calls 9v9 a “bridge between smaller-sided games and the full 11-a-side format”.16 I found no FA page on coaching the step up from 7v7 beyond that 9v9 page.
What next
How this page was made
Written by Sherif Madkor for Tactico from published federation and coaching sources, which are listed below. The rules come from US Soccer’s pages and a 2017 US Soccer deck hosted by a state association, the FA and the Irish FA, so check your own league’s rulebook. The diagrams are drawn on the Tactico board. The pattern, the three options, the cue words, the practice ladders and the “ready when” signs are my own teaching design, built on US Soccer’s “two blocks of four”, its “high front and backline”, US Youth Soccer’s “stepping up” and the new roles on the wings. Who stands where, and every distance in the scene, is my teaching model. No source gives a youth distance for the gap between the blocks, and US Soccer calls its shape an example. This page is about coaching the 9v9 game, not about formations, so the shapes are left to the 9v9 formations guide. Some sources are a coaching Q&A page, a coaching article, one New Jersey club page and an undated document of unconfirmed origin, so I used them for ideas and to show how much leagues vary, not as rules. I found no youth 9v9 statistics, so the page claims none. Where I couldn’t confirm something, the page says so. Last reviewed 12 November 2026.
Sources
- U.S. Soccer, Player Development Initiatives (2017 deck; copy hosted by the Arizona Soccer Association). https://www.azsoccerassociation.org/wp-content/uploads/sites/186/2024/08/US-Soccer-Player-Development-Initiatives-PDI.pdf
- U.S. Soccer, “Game formats”. https://www.ussoccer.com/us-way/player-development/game/game-formats
- England Football Learning, “What is a format in football” (2026–27 formats). https://learn.englandfootball.com/articles-and-resources/coaching/resources/2022/What-is-a-format-in-football
- U.S. Soccer, U11–U12 9v9 formation (1-3-2-3). https://www.ussoccer.com/us-way/player-development/game/formations/u11-u12-9v9
- U.S. Soccer, game model U11–U12. https://www.ussoccer.com/us-way/player-development/game/game-models/u11-u12
- England Football Learning, “How to play and manage 9v9 games”. https://learn.englandfootball.com/articles-and-resources/coaching/resources/2025/How-to-play-and-manage-9v9-games
- Sportplan, Q&A “Great at 7v7...terrible at 9v9 - Help!” (one coach’s question and another coach’s answer, so anecdote, not research). https://www.sportplan.net/drills/answers/Football/General/Great-at-7v7terrible-at-9v9--Help.jsp
- US Youth Soccer, “Spatial Awareness: A Progression for Coaching the Tactical Use of the Field of Play through Concepts of Space” (Player Development Model paper; copy hosted on SportsEngine). https://cdn1.sportngin.com/attachments/document/0065/7633/US_Youth_Soccer_Player_Development_Model_-_Spatial_Awareness.pdf
- U.S. Soccer, age-group guide U11–U12. https://www.ussoccer.com/us-way/player-development/environment/age-group-guide/u11-u12
- “The Progression from 4v4 to 11v11” (undated document on a third-party site; I could not confirm who published it, so it is used for ideas only). https://www.soccerxpert.com/docs/us-soccer-4v4-to-11v11-progression.pdf
- U.S. Soccer, U9–U10 7v7 formation (1-3-2-1). https://www.ussoccer.com/us-way/player-development/game/formations/u9-u10-7v7
- Irish FA, youth football game overview (December 2024). https://youthfootball.irishfa.com/assets/uploads/pdf/Game-Overview_2024-12-03-101920_ncav.pdf
- Wanaque Soccer Association (New Jersey), “WSA Coaches Corner – U11 & U12 (9v9)” (one club’s page, not a standard). https://sites.google.com/view/wanaquesoccercoaches/travel-coaches/u11-u12-9v9
- The FA, “New rule introduced to phase out heading in youth football over next three seasons” (17 May 2024). https://www.thefa.com/news/2024/may/17/new-heading-rules-for-grassroots-football-youth-matches
- U.S. Soccer, game model U9–U10 (two game moments). https://www.ussoccer.com/us-way/player-development/game/game-models/u9-u10
- TeamStats, “Best 9-a-Side Football Tactics for Success” (a coaching-site article; one phrase used). https://www.teamstats.net/football-coaching/9-aside/tactics